📁lang.yml

Prefix: '&7[&bIslandNPC&7] '
OpeningMenu: '&7Successfully opening the &bIsland Menu'
NoPermission: '&7You don''t have enough &bpermission to execute &7this command.'
ToggledVisibility: '&7You successfully &btoggled visibility &7of your NPC.'
CantFindNPC: '&7We can''t find your &bNPC. &7Created &bnew one &7for you. Please rerun &b/islandnpc &7command.'
DontHaveIsland: '&7You need a &bcreate an island to &7use this command.'
RightClickNewPosition: '&bLeft Click &7to new postion of the &bNPC'
AlreadyMoving: '&7You are already on &bmovement &7process. &bLeft click &7into a block to move your &bNPC.'
TimeLimitExceed: '&7Your &bNPC Teleportation &7is cancelled.'
NPCMoved: '&7Your &bNPC &7moved successfully.'
NoNPCToMove: '&7There is no &bNPC &7to move.'
ConfigReloaded: '&bConfig and lang files reloaded successfully.'
NPCsDeleted: '&bNPCs are deleted which are near to you.'
InGameOnly: '&7You can only use this command from &bin-game.'
TooFarMove: '&7This location is &btoo far &7away from your &bIsland NPC.'
MobTypeChanged: '&7You changed your mob type to &b%type%.'
NoMobTypeDefined: '&7There is no mob type named &b%type%'

HelpMessage:
  - '&7You can open menu with &b/islandnpc menu'
  - '&7You can change NPC location with &b/islandnpc change'
  - '&7You can change npc visibility with &b/islandnpc visibility'
HelpMessageAdmin:
  - '&7You can open menu with &b/islandnpc menu'
  - '&7You can change NPC location with &b/islandnpc change'
  - '&7You can reload config with &b/islandnpc reload'
  - '&7You can remove npcs which near to you &b/islandnpc delete'
Placeholders:
  visibility:
    true: '&aVisible'
    false: '&cInvisible'
NPCMenu:
  title: '&3IslandNPC - Menu'
  size: 27
  fillMenu:
    enabled: true
    fillItem: GRAY_STAINED_GLASS_PANE
  items:
    # You need to not change that name to change npc visibility.
    visibility:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2EwN2E0ZTRlNjA1ZmE2NTMzMjYzYWI5OTJlYzRkZDdmYjJlYjg2MzhhOWE4Y2RlZGMzMzZmMTM4OGI1YjI4MiJ9fX0='
      slot: 10
      name: '&bToggle NPC Visibility'
      lore:
        - ''
        - '&7You can click here'
        - '&7to change the &bvisibility'
        - '&7of your &bIsland NPC'
        - '&7'
        - '&7Current Status: %visibility%'
    # You need to not change that name to change npc movement.
    move_npc:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWI2ZjQyYjk2ZTNiODgxNjkxYjk4YmZlMDk3MjlkYTVhMWFjNjJjNzEwOGNlNDM3MjBjNTFkZWYxNzAzN2I1MCJ9fX0='
      slot: 12
      name: '&bMove Island NPC'
      lore:
        - ''
        - '&7You can click here'
        - '&7to move your &bIsland'
        - '&bNPC'
    # You need to not change that name to change npc type.
    mob:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjUzMTVlYTg3N2MzZmU3MmEzZDQxZWUxNjdkZmYxMTFiYTA4OTYxYjNhMWFhYzUxZjQ3Yzk0NTM0YjdhY2NhNCJ9fX0='
      slot: 13
      name: '&bChange Mob Type'
      lore:
        - ''
        - '&7You can click here'
        - '&7to change your &bIsland'
        - '&bNPC &7mob type.'
    # Command "island" is not valid in default servers.
    # You need to change the menu or create the command to
    # not receive any errors.
    #
    # Placeholders that used here like "superior_island_team_size" is only valid on SuperiorSkyblock2.
    # You need to change these to apply your placeholders.
    # You can use any placeholder that PlaceholderAPI supports.
    #
    # This is just a demo menu.
    island:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTNlZjAxODQxOTQ4ZjMxYjY0MjE5NTExMDBiZGRlNDhkNjdhZmYxYWEzYjcwNThkYzg0MjIyODIyMGE4YTMwIn19fQ=='
      slot: 14
      command: 'island'
      name: '&bIsland Info'
      lore:
        - ''
        - '&b&lISLAND INFO'
        - ' &7Members: &b%superior_island_team_size%/%superior_island_team_limit%'
        - ' &7Online Members: &b%superior_island_team_size_online%'
        - ' &7Bank: &b%superior_island_bank_format%/%superior_island_bank_limit_format%'
        - ' &7Island Worth: &b%superior_island_worth_format%'
        - ''
        - '&b&lYOUR INFO'
        - ' &7Role: &b%superior_player_role%'
        - ' &7Missions: &b%superior_player_missions_completed%'
        - ' &7Stackers: &b%superior_player_blocks_stacker%'
        - ''
        - '&7Click to open &bIsland Menu'
    # Command "news" is not valid in default servers.
    # You need to change the menu or create the command to
    # not receive any errors.
    #
    # This is just a demo menu.
    news:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTQwZjIzOTFlNzFkZjU2ZDhmODgxMGU4MDM5ZmNlZDViMmUzNTM5NGY0MGRlNmZlY2Y2NDRiZGUyZmZiMDE3ZCJ9fX0='
      slot: 16
      command: 'news'
      name: '&bNews'
      lore:
        - ''
        - '&7You can click here'
        - '&7to view &blatest'
        - '&bchanges &7about the server'

MobChangeMenu:
  title: '&3IslandNPC - Change Mob Type'
  size: 27
  fillMenu:
    enabled: true
    fillItem: GRAY_STAINED_GLASS_PANE
  items:
    # Set this value to mob type.
    # This value MUST be in the Spigot Entity Type list.
    # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
    #
    # Use uppercase!
    ZOMBIE:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzgzYWFhZWUyMjg2OGNhZmRhYTFmNmY0YTBlNTZiMGZkYjY0Y2QwYWVhYWJkNmU4MzgxOGMzMTJlYmU2NjQzNyJ9fX0='
      slot: 10
      name: '&cZombie'
      lore:
        - ''
        - '&7You can click here'
        - '&7to change the &btype'
        - '&7of your &bIsland NPC'
        - '&7'
        - '&7Current Type: &b%mobType%'
    VILLAGER:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjUzMTVlYTg3N2MzZmU3MmEzZDQxZWUxNjdkZmYxMTFiYTA4OTYxYjNhMWFhYzUxZjQ3Yzk0NTM0YjdhY2NhNCJ9fX0='
      slot: 12
      name: '&eVillager'
      lore:
        - ''
        - '&7You can click here'
        - '&7to change the &btype'
        - '&7of your &bIsland NPC'
        - '&7'
        - '&7Current Type: &b%mobType%'
    CHICKEN:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzc3NzA3MzE3NzE0M2Y5NDc2ODQ0YTc4ZTJlZGFiZmIzYTg2ZjNmZTMxYWIxYzBmODhiZTdiM2Y3NjljYjk1ZSJ9fX0='
      slot: 14
      name: '&aChicken'
      lore:
        - ''
        - '&7You can click here'
        - '&7to change the &btype'
        - '&7of your &bIsland NPC'
        - '&7'
        - '&7Current Type: &b%mobType%'
    FOX:
      material: 'HEAD-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjk3Y2ZhOWQ3MzQ3NTY4NGYwNTczZDYwNGY0N2NhZWMzZjRjYzg5NWI5ZDAwNDIyMGM2MzdiMTIzYmQ2N2NiNCJ9fX0='
      slot: 16
      name: '&6Fox'
      lore:
        - ''
        - '&7You can click here'
        - '&7to change the &btype'
        - '&7of your &bIsland NPC'
        - '&7'
        - '&7Current Type: &b%mobType%'

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